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Nov. 1, 2022, 8:56 a.m. -  Justin White

"but completely required to keep me from getting bucked on lipy-er takeoffs or harder hits" Rebound damping doesn't cause or prevent getting bucked. Slow rebound (lots of damping) can help you make a save after getting bucked, but the buck is caused by a compression event. If you're getting tossed out the front door on big-hits or rampy take-offs, then compression damping needs tuning*, not rebound. Or you're not pushing into the take-off hard enough or long enough, but in any case, a take-off is a compression event, not a rebound event, so more rebound damping isn't going to help control much of anything take-off-wise*. *(might be too much damping, seems obvi, but also might be too little and it's blowing through to bottom-out, or close enough to bottom that the progression ramp hits hard) *(well, unless rebound is so slow that's it's packed up from a janky run-up and is unexpectedly deep in the progression when you hit the lip or hit, then rebound tuning might help, but it's still compression events causing the issue, and a lack of rebound events that exacerbates it)

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